Expert Analysis: Alfreton Town vs Southport
This match between Alfreton Town and Southport is anticipated to be a closely contested affair, with betting odds suggesting a tight game. The most favored outcome is that neither team scores in the first half, with odds standing at 98.50. This implies a cautious start from both sides, possibly focusing on defensive strategies initially. The expectation of a low-scoring game is further supported by the odds for under 2.5 goals at 66.70 and both teams not scoring at 62.60.
Alfreton Town
DLDLW
-
Southport
DDWDD
Date: 2025-12-16
Time: 19:45
(FT)
(FT)
Venue: The Impact
Score: 1-1
Predictions:
| Market | Prediction | Odd | Result |
|---|---|---|---|
| Both Teams Not To Score In 1st Half | 98.80% | (1-1) 0-0 1H 1.17 | |
| Sum of Goals 2 or 3 | 81.70% | (1-1) 1.95 | |
| Over 1.5 Goals | 88.70% | (1-1) 1.36 | |
| Home Team Not To Score In 1st Half | 81.00% | (1-1) | |
| Both Teams Not To Score In 2nd Half | 71.50% | (1-1) 1-1 2H 1.30 | |
| First Goal 30+ Minutes | 70.60% | (1-1) | |
| Under 2.5 Goals | 65.70% | (1-1) 1.75 | |
| Away Team Not To Score In 2nd Half | 60.90% | (1-1) | |
| Away Team Not To Score In 1st Half | 67.70% | (1-1) | |
| Over 0.5 Goals HT | 67.00% | (1-1) 0-0 1H 1.44 | |
| Both Teams Not to Score | 56.80% | (1-1) 1.95 | |
| Goal In Last 15 Minutes | 60.20% | (1-1) | |
| Last Goal 73+ Minutes | 58.70% | (1-1) | |
| Home Team Not To Score In 2nd Half | 55.70% | (1-1) | |
| Avg. Total Goals | 3.50% | (1-1) | |
| Avg. Conceded Goals | 1.66% | (1-1) | |
| Avg. Goals Scored | 2.04% | (1-1) | |
| Red Cards | 0.55% | (1-1) |
Betting Predictions
- Both Teams Not To Score In 1st Half: With odds of 98.50, this prediction suggests that the opening period will likely be defensively oriented.
- Sum of Goals 2 or 3: At 89.30, this indicates a moderate scoring game, hinting at a few goals being scored across both halves.
- Over 1.5 Goals: Odds of 86.00 suggest that while the match may start slow, it is expected to see some goals eventually.
- Home Team Not To Score In 1st Half: With odds of 79.20, it’s likely Alfreton Town will struggle to find the back of the net early on.
- Both Teams Not To Score In 2nd Half: At odds of 78.80, there’s a strong possibility that neither team will score in the second half, maintaining a low-scoring trend.
- First Goal After 30+ Minutes: Odds of 71.40 suggest that patience might pay off as the first goal could come later in the match.
- Away Team Not To Score In Both Halves: Odds are quite high at both instances (67.50 for first half and 66.30 for second half), indicating Southport might have difficulty finding their rhythm against Alfreton Town’s defense.
Detailed Predictions
- Away Team Not To Score In First Half: With odds of 67.50, it’s expected that Southport may have trouble breaking through initially.
- Over 0.5 Goals HT: Odds of 66.70 suggest at least one goal should be expected by halftime despite an otherwise cautious start.
- Last Goal in Final Minutes: A goal in the last 15 minutes is predicted with odds of 63.30, indicating potential late-game drama or fatigue impacting defenses.
- Last Goal After Minute 73: Odds are set at 59.10 for this scenario, which could lead to exciting endgame moments if either team manages to break through late on.
Average Statistical Insights
- The average total goals expected for this match is around 3.02, suggesting there could be some unexpected scoring bursts despite initial conservative play from both teams.
- The average conceded goals stand at 1.65, indicating that while defenses might hold firm initially, vulnerabilities could appear as fatigue sets in towards the latter stages.
- Average goals scored per team are projected at about 1.28, aligning with expectations of modest output from each side throughout the match duration.
- The likelihood of red cards occurring during this encounter is relatively low but notable with an average expectation set around 0.86.
In conclusion, while initial predictions lean towards a low-scoring affair with cautious tactics from both teams early on, there remains potential for increased activity as fatigue sets in or tactical adjustments are made later in the game.